Command and Conquer

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Command and Conquer is a series of RTS games where you order other people to do the pew pewing instead of doing it yourself.

Using resource management and tactics, all of the games in the series involve a similar style of gameplay.

The original C&C was released in 1995, and has since branched out into several story arcs:

The Tiberian Series: The first game made, called "Command and conquer", is normally now referred to as "Tiberian Dawn" due to the fact that it started this story off. It involves tiberian as a resource to be harvested, and is set in a futuristic time period where two factions battle it out for supremacy; The GDI(good guys) and the NOD(Baddies).

The Red Alert Series: The second game released was called "Red Alert", and operated in a completely different setting, this one being either a near-future or alternate present style, involving time travel and exaggerated present day/experimental technology such as lasers and electricity weapons.

The premise of the game is that time travel was used to go back and kill Hitler before WW2. as such, WW2 never happened, Russia became much stronger and decided they wanted to make their garden a little bigger, and so invade Europe. The allies, obviously distressed at the idea of the Russians expanding their already massive garden even further, join up and fight them.

The Generals Series: The generals series is the newest series in the C&C franchise, and is sometimes viewed as the more controversial of the games. Set closer to the present day than Red Alert, Generals involves a war between the USA, China and the GLA - a middle eastern terrorist style army.

Considering the present day real world events, this game sometimes cuts a little to close with its suicide bombers, cruise missiles and nuclear weapons, and has drawn criticism because of this.

Other criticisms involve the fact that its far too easy to go turtle, and that the superweapons are far too powerful.